# Operator expressions

Operators are defined for built in types by the Rust language. Many of the following operators can also be overloaded using traits in std::ops or std::cmp.

## Overflow

Integer operators will panic when they overflow when compiled in debug mode. The -C debug-assertions and -C overflow-checks compiler flags can be used to control this more directly. The following things are considered to be overflow:

• When +, * or - create a value greater than the maximum value, or less than the minimum value that can be stored. This includes unary - on the smallest value of any signed integer type.
• Using / or %, where the left-hand argument is the smallest integer of a signed integer type and the right-hand argument is -1.
• Using << or >> where the right-hand argument is greater than or equal to the number of bits in the type of the left-hand argument, or is negative.

## Borrow operators

Syntax
BorrowExpression :
(&|&&) Expression
| (&|&&) mut Expression

The & (shared borrow) and &mut (mutable borrow) operators are unary prefix operators. When applied to a place expression, this expressions produces a reference (pointer) to the location that the value refers to. The memory location is also placed into a borrowed state for the duration of the reference. For a shared borrow (&), this implies that the place may not be mutated, but it may be read or shared again. For a mutable borrow (&mut), the place may not be accessed in any way until the borrow expires. &mut evaluates its operand in a mutable place expression context. If the & or &mut operators are applied to a value expression, then a temporary value is created.


#![allow(unused)]
fn main() {
{
// a temporary with value 7 is created that lasts for this scope.
let shared_reference = &7;
}
let mut array = [-2, 3, 9];
{
// Mutably borrows array for this scope.
// array may only be used through mutable_reference.
let mutable_reference = &mut array;
}
}


Even though && is a single token (the lazy ‘and’ operator), when used in the context of borrow expressions it works as two borrows:


#![allow(unused)]
fn main() {
// same meanings:
let a = &&  10;
let a = & & 10;

// same meanings:
let a = &&&&  mut 10;
let a = && && mut 10;
let a = & & & & mut 10;
}


## The dereference operator

Syntax
DereferenceExpression :
* Expression

The * (dereference) operator is also a unary prefix operator. When applied to a pointer it denotes the pointed-to location. If the expression is of type &mut T and *mut T, and is either a local variable, a (nested) field of a local variable or is a mutable place expression, then the resulting memory location can be assigned to. Dereferencing a raw pointer requires unsafe.

On non-pointer types *x is equivalent to *std::ops::Deref::deref(&x) in an immutable place expression context and *std::ops::DerefMut::deref_mut(&mut x) in a mutable place expression context.


#![allow(unused)]
fn main() {
let x = &7;
assert_eq!(*x, 7);
let y = &mut 9;
*y = 11;
assert_eq!(*y, 11);
}


## The question mark operator

Syntax
ErrorPropagationExpression :
Expression ?

The question mark operator (?) unwraps valid values or returns erroneous values, propagating them to the calling function. It is a unary postfix operator that can only be applied to the types Result<T, E> and Option<T>.

When applied to values of the Result<T, E> type, it propagates errors. If the value is Err(e), then it will return Err(From::from(e)) from the enclosing function or closure. If applied to Ok(x), then it will unwrap the value to evaluate to x.


#![allow(unused)]
fn main() {
use std::num::ParseIntError;
fn try_to_parse() -> Result<i32, ParseIntError> {
let x: i32 = "123".parse()?; // x = 123
let y: i32 = "24a".parse()?; // returns an Err() immediately
Ok(x + y)                    // Doesn't run.
}

let res = try_to_parse();
println!("{:?}", res);
assert!(res.is_err())
}


When applied to values of the Option<T> type, it propagates Nones. If the value is None, then it will return None. If applied to Some(x), then it will unwrap the value to evaluate to x.


#![allow(unused)]
fn main() {
fn try_option_some() -> Option<u8> {
let val = Some(1)?;
Some(val)
}
assert_eq!(try_option_some(), Some(1));

fn try_option_none() -> Option<u8> {
let val = None?;
Some(val)
}
assert_eq!(try_option_none(), None);
}


? cannot be overloaded.

## Negation operators

Syntax
NegationExpression :
- Expression
| ! Expression

These are the last two unary operators. This table summarizes the behavior of them on primitive types and which traits are used to overload these operators for other types. Remember that signed integers are always represented using two’s complement. The operands of all of these operators are evaluated in value expression context so are moved or copied.

SymbolIntegerboolFloating PointOverloading Trait
-Negation*Negationstd::ops::Neg
!Bitwise NOTLogical NOTstd::ops::Not

* Only for signed integer types.

Here are some example of these operators


#![allow(unused)]
fn main() {
let x = 6;
assert_eq!(-x, -6);
assert_eq!(!x, -7);
assert_eq!(true, !false);
}


## Arithmetic and Logical Binary Operators

Syntax
ArithmeticOrLogicalExpression :
Expression + Expression
| Expression - Expression
| Expression * Expression
| Expression / Expression
| Expression % Expression
| Expression & Expression
| Expression | Expression
| Expression ^ Expression
| Expression << Expression
| Expression >> Expression

Binary operators expressions are all written with infix notation. This table summarizes the behavior of arithmetic and logical binary operators on primitive types and which traits are used to overload these operators for other types. Remember that signed integers are always represented using two’s complement. The operands of all of these operators are evaluated in value expression context so are moved or copied.

SymbolIntegerboolFloating PointOverloading Trait
+AdditionAdditionstd::ops::Add
-SubtractionSubtractionstd::ops::Sub
*MultiplicationMultiplicationstd::ops::Mul
/Division*Divisionstd::ops::Div
%RemainderRemainderstd::ops::Rem
&Bitwise ANDLogical ANDstd::ops::BitAnd
|Bitwise ORLogical ORstd::ops::BitOr
^Bitwise XORLogical XORstd::ops::BitXor
<<Left Shiftstd::ops::Shl
>>Right Shift**std::ops::Shr

* Integer division rounds towards zero.

** Arithmetic right shift on signed integer types, logical right shift on unsigned integer types.

Here are examples of these operators being used.


#![allow(unused)]
fn main() {
assert_eq!(3 + 6, 9);
assert_eq!(5.5 - 1.25, 4.25);
assert_eq!(-5 * 14, -70);
assert_eq!(14 / 3, 4);
assert_eq!(100 % 7, 2);
assert_eq!(0b1010 & 0b1100, 0b1000);
assert_eq!(0b1010 | 0b1100, 0b1110);
assert_eq!(0b1010 ^ 0b1100, 0b110);
assert_eq!(13 << 3, 104);
assert_eq!(-10 >> 2, -3);
}


## Comparison Operators

Syntax
ComparisonExpression :
Expression == Expression
| Expression != Expression
| Expression > Expression
| Expression < Expression
| Expression >= Expression
| Expression <= Expression

Comparison operators are also defined both for primitive types and many type in the standard library. Parentheses are required when chaining comparison operators. For example, the expression a == b == c is invalid and may be written as (a == b) == c.

Unlike arithmetic and logical operators, the traits for overloading the operators the traits for these operators are used more generally to show how a type may be compared and will likely be assumed to define actual comparisons by functions that use these traits as bounds. Many functions and macros in the standard library can then use that assumption (although not to ensure safety). Unlike the arithmetic and logical operators above, these operators implicitly take shared borrows of their operands, evaluating them in place expression context:


#![allow(unused)]
fn main() {
let a = 1;
let b = 1;
a == b;
// is equivalent to
::std::cmp::PartialEq::eq(&a, &b);
}


This means that the operands don’t have to be moved out of.

==Equalstd::cmp::PartialEq::eq
!=Not equalstd::cmp::PartialEq::ne
>Greater thanstd::cmp::PartialOrd::gt
<Less thanstd::cmp::PartialOrd::lt
>=Greater than or equal tostd::cmp::PartialOrd::ge
<=Less than or equal tostd::cmp::PartialOrd::le

Here are examples of the comparison operators being used.


#![allow(unused)]
fn main() {
assert!(123 == 123);
assert!(23 != -12);
assert!(12.5 > 12.2);
assert!([1, 2, 3] < [1, 3, 4]);
assert!('A' <= 'B');
assert!("World" >= "Hello");
}


## Lazy boolean operators

Syntax
LazyBooleanExpression :
Expression || Expression
| Expression && Expression

The operators || and && may be applied to operands of boolean type. The || operator denotes logical ‘or’, and the && operator denotes logical ‘and’. They differ from | and & in that the right-hand operand is only evaluated when the left-hand operand does not already determine the result of the expression. That is, || only evaluates its right-hand operand when the left-hand operand evaluates to false, and && only when it evaluates to true.


#![allow(unused)]
fn main() {
let x = false || true; // true
let y = false && panic!(); // false, doesn't evaluate panic!()
}


## Type cast expressions

Syntax
TypeCastExpression :
Expression as TypeNoBounds

A type cast expression is denoted with the binary operator as.

Executing an as expression casts the value on the left-hand side to the type on the right-hand side.

An example of an as expression:


#![allow(unused)]
fn main() {
fn sum(values: &[f64]) -> f64 { 0.0 }
fn len(values: &[f64]) -> i32 { 0 }
fn average(values: &[f64]) -> f64 {
let sum: f64 = sum(values);
let size: f64 = len(values) as f64;
sum / size
}
}


as can be used to explicitly perform coercions, as well as the following additional casts. Here *T means either *const T or *mut T.

Type of eUCast performed by e as U
Integer or Float typeInteger or Float typeNumeric cast
C-like enumInteger typeEnum cast
bool or charInteger typePrimitive to integer cast
u8charu8 to char cast
*T*V where V: Sized *Pointer to pointer cast
*T where T: SizedNumeric typePointer to address cast
Integer type*V where V: SizedAddress to pointer cast
&[T; n]*const TArray to pointer cast
Function pointer*V where V: SizedFunction pointer to pointer cast
Function pointerIntegerFunction pointer to address cast
Closure **Function pointerClosure to function pointer cast

* or T and V are compatible unsized types, e.g., both slices, both the same trait object.

** only for closures that do not capture (close over) any local variables

### Semantics

• Numeric cast
• Casting between two integers of the same size (e.g. i32 -> u32) is a no-op
• Casting from a larger integer to a smaller integer (e.g. u32 -> u8) will truncate
• Casting from a smaller integer to a larger integer (e.g. u8 -> u32) will
• zero-extend if the source is unsigned
• sign-extend if the source is signed
• Casting from a float to an integer will round the float towards zero
• Casting from an integer to float will produce the closest possible float *
• if necessary, rounding is according to roundTiesToEven mode ***
• on overflow, infinity (of the same sign as the input) is produced
• note: with the current set of numeric types, overflow can only happen on u128 as f32 for values greater or equal to f32::MAX + (0.5 ULP)
• Casting from an f32 to an f64 is perfect and lossless
• Casting from an f64 to an f32 will produce the closest possible f32 **
• if necessary, rounding is according to roundTiesToEven mode ***
• on overflow, infinity (of the same sign as the input) is produced
• Enum cast
• Casts an enum to its discriminant, then uses a numeric cast if needed.
• Primitive to integer cast
• false casts to 0, true casts to 1
• char casts to the value of the code point, then uses a numeric cast if needed.
• u8 to char cast
• Casts to the char with the corresponding code point.

* if integer-to-float casts with this rounding mode and overflow behavior are not supported natively by the hardware, these casts will likely be slower than expected.

** if f64-to-f32 casts with this rounding mode and overflow behavior are not supported natively by the hardware, these casts will likely be slower than expected.

*** as defined in IEEE 754-2008 §4.3.1: pick the nearest floating point number, preferring the one with an even least significant digit if exactly halfway between two floating point numbers.

## Assignment expressions

Syntax
AssignmentExpression :
Expression = Expression

An assignment expression consists of a place expression followed by an equals sign (=) and a value expression. Such an expression always has the unit type.

Evaluating an assignment expression drops the left-hand operand, unless it’s an uninitialized local variable or field of a local variable, and either copies or moves its right-hand operand to its left-hand operand. The left-hand operand must be a place expression: using a value expression results in a compiler error, rather than promoting it to a temporary.


#![allow(unused)]
fn main() {
let mut x = 0;
let y = 0;
x = y;
}


## Compound assignment expressions

Syntax
CompoundAssignmentExpression :
Expression += Expression
| Expression -= Expression
| Expression *= Expression
| Expression /= Expression
| Expression %= Expression
| Expression &= Expression
| Expression |= Expression
| Expression ^= Expression
| Expression <<= Expression
| Expression >>= Expression

The +, -, *, /, %, &, |, ^, <<, and >> operators may be composed with the = operator. The expression place_exp OP= value is equivalent to place_expr = place_expr OP val. For example, x = x + 1 may be written as x += 1. Any such expression always has the unit type. These operators can all be overloaded using the trait with the same name as for the normal operation followed by ‘Assign’, for example, std::ops::AddAssign is used to overload +=. As with =, place_expr must be a place expression.


#![allow(unused)]
fn main() {
let mut x = 10;
x += 4;
assert_eq!(x, 14);
}